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iPi Soft Fall 2017 Newsletter

Posted on: November 1st, 2017

iPi Soft Fall 2017 Newsletter

Limited-time Thanksgiving Discount
We are pleased to announce a special Thanksgiving 30% discount on our complete line of markerless motion capture software. This promotional offer is valid until November 27, 2017. Please use the coupon code TH2017 in online order form accessible through our Online Store.

Welcome… Lights, Camera And Action (Cameras)
Welcome to our latest e-newsletter designed to keep our loyal customers up-to-date on the latest enhancements to our mocap software products, and aware of innovative projects featuring our technology.

Traditionally, autumn is a symbolic reminder of the power that Mother Nature has on all of our lives. One of the ways creative pros capture the awesome beauty of the natural world is via action cameras, such as those from GoPro, Sony, Garmin and YI4K. iPi Soft is happy to report that we are actively working towards support for action cameras, which will benefit users with a wider viewing angle, much bigger capture area for content creation and ability to utilize space more efficiently.

While that’s one of the many new capabilities we’re working on, we have already announced several enhancements that are proving hugely beneficial to our users (see below).

Additionally we hope to unveil the next level of markerless motion capture technology in early 2018, more details on that will follow in our next newsletter.

With all best wishes to your continued creative success,
Michael Nikonov
iPi Soft Founder/Chief Technology Architect
Logitech Camera Support
Thanks to our recent software updates, we now offer iPi Mocap workflow performance to Logitech C922 camera users. This capability allows artists higher resolution and detail to accurately capture complex motions in bigger capture areas. We’ve also just added new sample projects on our website recorded with Logitech here.

Recent Development Milestones
Knowing that our customers demand a markerless motion tracking software that delivers exceptional processing speed optimization and tracking accuracy, we have made several substantial feature upgrades released this year to include:

• iPi Mocap Version 3.5, which revealed 2.5 times faster tracking speed when used with a Kinect sensor setup, as well as enhanced animation export functionality. Click here for additional details;

• iPi Mocap Version 3.6, offers users a new calibration algorithm for the light marker method, with vastly increased speed and better accuracy, as well as much faster applying data from motion controllers;

iPi Soft Aides Alzheimer’s Research
Markerless motion capture has numerous applications beyond the entertainment industry. In fact, researchers at the Rush Alzheimer’s Disease Center (the RADC), a department at Rush University Medical Center in Chicago, are using iPi Motion Capture in several large ongoing studies to measure and record more than 2,000 individuals’ motor performances. Click here to read more about this fascinating use of our technology in Computer Graphics World.

New Film Contest Winners
For more than five years we’ve sponsored the iPi Soft Filmmaking Competition inviting our users to submit their best original work for the chance to win a year’s subscription to our popular iPi Mocap Studio Pro software package.

The contest offers budding filmmakers and animators not only the chance to win our prize, but has helped artists find a wider audience for their creativity, and has been a useful tool that helps us at iPi Soft see how we can gear our development efforts to better suit artist needs.

When we first started the contest, we couldn’t have imagined that a half-decade later we would see such high caliber work, yet that’s exactly what is happening. Below is a look at some of our most recent winners.

JessicaKerseyPreston-260
Jessica Kersey-Preston
 was the July-September contest winner for her Motion Capture for Animation project done as a student at England’s Bournemouth University.
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Calin Alex’s

Introducing camLine’s LineWorks
used iPi mocap to create a playful demo showcasing how camLine’s suite of independent software modules helps manufacturers fulfill their business objectives.

RomanM-110
Roman Maltsev’s Five Nights at Freddy’s: Red Beast represents a terrific piece of fan-fiction machinima filmmaking. Using the popular mobile game as its basis, Maltsev’s piece weaves its own unique cinematic narrative with nearly 2 million views on YouTube.

TheBroadcastBridge: iPi Soft Releases Motion Capture vers. 3.5

Posted on: July 8th, 2017

TheBroadcastBridge: iPi Soft Releases Motion Capture v3.5

Read Jay Ankeney’s interview with our CTO Michael Nikonov in Broadcast Bridge. “The latest version 3.5 software from Russia-based iPi Soft achieves up to 3X faster rendering speed, coming very close to the Holy Grail of real time markerless MoCap rendering when used with a Microsoft Kinect sensor set-up.”

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Bob Dawe: Use MoCap to Test Brain Health?

Posted on: July 4th, 2017

Bob Dawe: Use MoCap to Test Brain Health?

Listen to Bob Dawe, PhD, Assistant Professor, Rush Alzheimer’s Disease Center, talking to DigitalProductionBuzz show host Larry Jordan about how iPi Soft markerless motion capture technology is helping the Rush Alzheimers Disease Center’s research team collect data to predict future brain health:
http://www.digitalproductionbuzz.com/interview/bob-dawe-use-mocap-to-test-brain-health/
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iPi Soft Announces Faster Tracking And Enhanced Animation Export Features For iPi Motion Capture Software

Posted on: June 7th, 2017

iPi Soft Announces Faster Tracking And Enhanced Animation Export Features For iPi Motion Capture Software

Version 3.5 of Markerless Mocap Solution More Than Doubles Tracking Speed; Includes Faster, More Accurate Calibration

___________________________________________________________________________

MOSCOW, RUSSIA – iPi Soft, LLC, developers of advanced markerless motion capture technology, today announced significant upgrades to its iPi Motion Capture software application, including 2.5 times faster tracking speed when used with a Kinect sensor set-up, enhanced animation export functionality, as well as availability for single-actor projects and single-GPU configurations.

According to Michael Nikonov, founder and chief technology architect for iPi Soft, the new iPi Motion Capture tracking algorithm works faster than when the raw data is recorded via a Kinect sensor, with tracking speeds now available up to 60-70 fps (when using high-end video cards), versus previous Kinect recording rates of 30 fps. “The new enhancements to the software will allow us to implement a real-time feedback feature so users can see the tracking result transferred to 3D characters at the time of recording motions for optimized workflow,” Nikonov said.

Nikonov also noted that the new 3.5 version offers faster calibration for the Sony PS3 Eye camera set up, which now takes less than three minutes (dependent on the number of cameras used) when using a high-end video card. In addition, increased calibration precision has resulted in more accurate noise and defect filtering.

Customers working with Sony PS Move motion controllers to precisely track hands and head rotations, a process that used to take up to 10 minutes depending on length of recordings, now will enjoy nearly instant application of motion controllers data. iPi Soft development also continues to bring faster algorithms for use with Sony PS3 Eye and other RGB camera set-ups, scheduled for release later this year.

In addition to 2.5 to 3 times faster tracking speed (for Kinect sensors) – which is essentially real-time rendering, a long time benchmark for adoption with high-end users working in entertainment – the new 3.5 version features additional animation settings for working in third party applications for a smoother integration.

Other key features in iPi Motion Capture 3.5 include:

•    Availability for single-actor projects and single-GPU configurations.

  • New export tab controls allow users to rotate imported characters into proper orientation, useful for many popular characters, including standard Unreal Engine characters.
  • Motion can now accurately be transferred to imported characters with separate root bone and hips/pelvis bone. Users can map hip motions either to root or to hips/pelvis, which benefits game engine characters, including standard Unity 3D Engine and Unreal Engine characters.
  • Support for FBX format 7.5.
  • Added finger bones to motion transfer profile for Valve characters in SMD and DMX formats.
  • Users can select flashlight color for marker detection during calibration, useful in case of light backgrounds.
  • Timesaving hints added to GPU’s progress bar area during tracking.
  • Dialog with common actions available for the exported file shown after animation export and video export operations.
  • Numerous bug and “under-the-hood” fixes.

A complete list of the new feature enhancements in iPi Motion Capture 3.5 is available here.

Real-Time Feedback Development:

In addition to more than doubling the tracking speed with this latest version, the company remains focused on achieving real time rendering before the end of 2017.

“Our development efforts are focused on processing speed optimization and we expect to release a new version of iPi Motion Capture that will essentially offer real-time capability this year to deliver customers an overall improved markerless mocap workflow,” notes Nikonov.

Pricing and Availability:                                                              

iPi Motion Capture Version 3.5 is available on a subscription-based pricing model. Prices range from $45.00 to $2,495.00 depending on the version of software (Express, Basic, Pro) and duration of subscription. The Basic edition provides support for up to 6 Sony PS3 Eye cameras or 2 Kinect sensors, and tracking of single actor. The Pro version features full 16-camera / 4 Kinect sensors capability and can track of up to 3 actors. A free 30-day trial for Version 3.0 is available here: http://ipisoft.com/download/

About iPi Motion Capture:

iPi Motion Capture is a markerless motion capture software tool to track human body motions to easily produce 3D animation. The scalable system is capable of tracking of up to 3 actors and is compatible with first and second-generation Kinect sensors working at the same time on one or several computers to capture complex motions, including 360-degrees turns. It also supports other inexpensive off-the-shelf equipment such as Sony PS3 Eye cameras.

The software is also compatible with many leading game engines, 3D software applications and animation rigs, including MAXON Cinema 4D, Autodesk 3D Studio Max / Maya / MotionBuilder, Unity, Valve Source Filmmaker / Source Engine, DAZ Studio, Poser, iClone, Unreal Engine, and others. iPi Motion Capture supports motion transfer and export to popular animation formats including FBX, BVH and COLLADA.

About iPi Soft:

Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer generated films, as well as for medical, military and other applications. For additional information, on iPi Soft, product pricing, product configurations or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

Media Contacts:

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

iPi_Mocap_Studio_New_Fast_Tracking_for_Kinect

CGW: Mocap Aids in Alzheimer’s Research

Posted on: May 10th, 2017

Computer Graphics World article on Rush Alzheimer’s Disease Center using iPi Motion Capture in their research:

http://www.cgw.com/Press-Center/In-Focus/2017/Mocap-Aids-in-Alzheimers-Research.aspx

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iPi Mocap Aides Researchers At Rush Alzheimer’s Disease Center

Posted on: April 25th, 2017

iPi Soft Markerless Motion Capture Technology Aides Researchers At Rush Alzheimer’s Disease Center

Innovative Motion Capture Solution Helps Quantify And Improve Alzheimer’s                       

Biomechanical Data Collection Strategies  

___________ 

MOSCOW – April 27, 2017 – Researchers at the Rush Alzheimer’s Disease Center (the RADC), a department at Rush University Medical Center in Chicago, currently focused on several large ongoing studies of aging and dementia that include more than 2,000 individuals, have found a new tool in their battle against Alzheimer’s and other forms of dementia: markerless motion capture.

According to Bob Dawe, PhD, Assistant Professor of Radiology, there is an increasing recognition in the role gait, mobility and physical activity play in influencing the brain health and successful aging and quality of life in older adults. Because many of the seniors in the study are not able or willing to travel to the facility, a team of RADC researchers are using iPi Soft motion capture technology in conjunction with Microsoft Kinect motion sensor devices to go into different communities to meet with participants and conduct annual tests of cognitive ability, health status questionnaires, blood draws and other research with the goal, he says, of better understanding the factors most influential in staving off these diseases.

“Using iPi Motion Capture software paired with Microsoft Kinect we now have a very accurate digital record of participants’ motions as they complete different motor performances, from which we can better quantify myriad facets of gait, balance and mobility,” Dawe says. “We compared some of the metrics extracted with iPi Motion Capture to the gold standard optical tracking system in the motion analysis laboratory and the timing measures are spot on, and the accuracy of estimated joint angles is also very respectable. On top of that, the iPi Soft motion capture system is more user-friendly than the professional motion tracking rig.”

Dawe explained that the RADC first became interested in using the Kinect as a tool to capture aspects of mobility in its older research participants, but soon learned that the device alone would not be substantial enough to yield accurate results.

“iPi Soft’s iPi Recorder and iPi Mocap Studio are very polished products that did not require extensive programming knowledge,” Dawe notes. “I was thrilled when it worked right out of the box in just a few moments, with the installation package taking care of all the necessary components without any of the cryptic error messages I’d become accustomed to with some of the open source packages I’d worked with in the past.”

The RADC testing measures about a dozen performances, such as walking a straight line, rising from a chair, standing with eyes closed for 20 seconds, standing on one foot, etc. Dawe explained that iPi Motion Capture integrated perfectly with their current gait and mobility-testing collection strategies in that it imposed no additional testing burden on participants, such as the need to shed clothing or wear sensor suits.

Additionally, the systems worked intuitively so the RADC researchers were not preoccupied with the computer during the testing session and could therefore maintain their focus on the study participants. Using iPi Motion Capture with Kinect sensors also yielded better spatial and temporal resolution and a wider field of view and combined with its portability and easy set up made it ideal for conducting research, especially when going into the field into participant’s homes with limited open space.

“Adding iPi Soft and Kinect was just a matter of training our researchers and devising a consistent placement strategy for the hardware and figuring out how to handle all the data,” Dawe notes.

”We are particularly excited to know that the renowned Rush Alzheimer’s Disease Center is relying on our markerless motion capture solution to advance meaningful research to help fight those afflicted with Alzheimer’s,” Michael Nikonov, iPi Soft founder and chief technology architect says. “As more medical and research professionals continue to become familiar with the benefits of markerless tracking and visualizing as a professional and reliable alternative for capturing human motion data without the need for expensive facility space, clumsy sensor suits with reflective markers or a team of technicians, we see endless possibilities for its use in solving important medical problems.”

 About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information, on iPi Soft, product pricing or a 30-day free trial please visit, http://www.ipisoft.com.

 All trademarks contained herein are the property of their respective owners.

Media Contacts: 

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

iPiMotionCapture_RushAlzheimersDiseaseCenter-1

Faster Tracking / Export Enhancements Release

Posted on: April 20th, 2017

Faster Tracking / Export Enhancements Release

New software release 3.5.0.214 includes:

N E W    F E A T U R E S:

  • New fast tracking algorithm for depth sensors (BETA version). To use it, turn on Use fast tracking algorithm (BETA) checkbox on Tracking tab.
    • Tracking speed increase is up to 2.5 times depending on particular hardware and tracking options.
    • Available for single-actor projects, and single-GPU configurations.
Tip: If you use 2 GPUs for tracking, you need to turn it off by unchecking second GPU via Help > Manage GPU Usage menu.
  • Improvements in animation export.
    • New control on Export tab to rotate imported characters into proper orientation. This is useful for many popular characters, including standard Unreal Engine character.
    • The motion is now correctly transferred to imported characters with separate Root bone and Hips/Pelvis bone. You can map hips motion either to Root or to Hips/Pelvis. This is useful for game engine characters, including standard Unity 3D Engine and Unreal Engine characters.
    • Support for FBX format 7.5 (2016)
    • Added finger bones to motion transfer profile for Valve characters in SMD and DMX formats.
Note: Built-in rig for Blender has been removed, because there is no need in change of axes orientation for modern versions of Blender.
  • Allow to select flashlight color for marker detection during calibration (useful in case of light background).
  • Added hints about GPUs to progress bar area during tracking.
  • Showing dialog with common actions available for the exported file after animation export and video export operations.

B U G    F I X E S:

  • Program crashed in case of window resizing during video export.
  • Program crashed on certain errors when opening target character and animations. Now errors are reported.
  • Automation Add-on could hang in rare cases during events sending.
  • Fixed GPU memory leaks on project open / close operations and during calibration.

U N D E R    T H E    H O O D:

  • Improved automatic floor detection both for RGB cameras and depth sensors
  • Replaced viewport repaint on every frame during tracking / refine / jitter removal to repaint by timer. May lead to slight speed increase on powerful GPUs.
  • Improved tracking / refine / jitter removal speed calcualtion and changed formatting for speed values.
  • Using FBX SDK 2017.1 for handling FBX files.
  • Fixed speed degradation issue during calibration using board for depth projects.
  • For multiple GPU configuration the old tracking algorithm is set to be used in case number of cameras is over 6. In most cases this is faster than using default tracking on single GPU.

iPi Softs’s CEO Chat with Renderosity Magazine

Posted on: February 6th, 2017

Renderosity Magazine spoke with Michael Nikonov, iPi Soft’s founder and chief technology architect, to get his take on the evolution of our company and the markerless motion capture industry overall.

http://renderositymagazine.com/future-of-markerless-motion-capture-a-chat-with-ipi-soft-founder-michael-nikonov-cms-1008

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Post Magazine Outlook 2017: iPi Soft’s CEO Interview

Posted on: January 12th, 2017

Post Magazine Outlook 2017: iPi Soft’s CEO Interview

Michael Nikonov, iPi Soft’s Founder and Chief Technology Architect, talks about the challenges mocap technology developers face in terms of accuracy and realtime performance and about company plans for 2017.

http://www.postmagazine.com/Publications/Post-Magazine/2016/December-1-2016/Outlook-2017-iPi-Soft-The-challenges-facing-mark.aspx

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Post Perspective’s Behind the Title: Iloura lead animator Dean Elliott

Posted on: November 10th, 2016

Post Perspective’s Behind the Title: Iloura lead animator Dean Elliott

In the latest Post Perspective “Behind the Title” feature, Dean Elliott, lead animator at Iloura, talks about the role of iPi Mocap in the studio’s production pipeline on projects like “Game of Thrones”. The software is also being used on the upcoming feature film “Underworld: Blood Wars,” scheduled for release in early January.

http://postperspective.com/behind-title-iloura-lead-animator-dean-elliott/

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