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iPi Soft Announces Faster Tracking And Enhanced Animation Export Features For iPi Motion Capture Software

Posted on: June 7th, 2017

iPi Soft Announces Faster Tracking And Enhanced Animation Export Features For iPi Motion Capture Software

Version 3.5 of Markerless Mocap Solution More Than Doubles Tracking Speed; Includes Faster, More Accurate Calibration

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MOSCOW, RUSSIA – iPi Soft, LLC, developers of advanced markerless motion capture technology, today announced significant upgrades to its iPi Motion Capture software application, including 2.5 times faster tracking speed when used with a Kinect sensor set-up, enhanced animation export functionality, as well as availability for single-actor projects and single-GPU configurations.

According to Michael Nikonov, founder and chief technology architect for iPi Soft, the new iPi Motion Capture tracking algorithm works faster than when the raw data is recorded via a Kinect sensor, with tracking speeds now available up to 60-70 fps (when using high-end video cards), versus previous Kinect recording rates of 30 fps. “The new enhancements to the software will allow us to implement a real-time feedback feature so users can see the tracking result transferred to 3D characters at the time of recording motions for optimized workflow,” Nikonov said.

Nikonov also noted that the new 3.5 version offers faster calibration for the Sony PS3 Eye camera set up, which now takes less than three minutes (dependent on the number of cameras used) when using a high-end video card. In addition, increased calibration precision has resulted in more accurate noise and defect filtering.

Customers working with Sony PS Move motion controllers to precisely track hands and head rotations, a process that used to take up to 10 minutes depending on length of recordings, now will enjoy nearly instant application of motion controllers data. iPi Soft development also continues to bring faster algorithms for use with Sony PS3 Eye and other RGB camera set-ups, scheduled for release later this year.

In addition to 2.5 to 3 times faster tracking speed (for Kinect sensors) – which is essentially real-time rendering, a long time benchmark for adoption with high-end users working in entertainment – the new 3.5 version features additional animation settings for working in third party applications for a smoother integration.

Other key features in iPi Motion Capture 3.5 include:

•    Availability for single-actor projects and single-GPU configurations.

  • New export tab controls allow users to rotate imported characters into proper orientation, useful for many popular characters, including standard Unreal Engine characters.
  • Motion can now accurately be transferred to imported characters with separate root bone and hips/pelvis bone. Users can map hip motions either to root or to hips/pelvis, which benefits game engine characters, including standard Unity 3D Engine and Unreal Engine characters.
  • Support for FBX format 7.5.
  • Added finger bones to motion transfer profile for Valve characters in SMD and DMX formats.
  • Users can select flashlight color for marker detection during calibration, useful in case of light backgrounds.
  • Timesaving hints added to GPU’s progress bar area during tracking.
  • Dialog with common actions available for the exported file shown after animation export and video export operations.
  • Numerous bug and “under-the-hood” fixes.

A complete list of the new feature enhancements in iPi Motion Capture 3.5 is available here.

Real-Time Feedback Development:

In addition to more than doubling the tracking speed with this latest version, the company remains focused on achieving real time rendering before the end of 2017.

“Our development efforts are focused on processing speed optimization and we expect to release a new version of iPi Motion Capture that will essentially offer real-time capability this year to deliver customers an overall improved markerless mocap workflow,” notes Nikonov.

Pricing and Availability:                                                              

iPi Motion Capture Version 3.5 is available on a subscription-based pricing model. Prices range from $45.00 to $2,495.00 depending on the version of software (Express, Basic, Pro) and duration of subscription. The Basic edition provides support for up to 6 Sony PS3 Eye cameras or 2 Kinect sensors, and tracking of single actor. The Pro version features full 16-camera / 4 Kinect sensors capability and can track of up to 3 actors. A free 30-day trial for Version 3.0 is available here: http://ipisoft.com/download/

About iPi Motion Capture:

iPi Motion Capture is a markerless motion capture software tool to track human body motions to easily produce 3D animation. The scalable system is capable of tracking of up to 3 actors and is compatible with first and second-generation Kinect sensors working at the same time on one or several computers to capture complex motions, including 360-degrees turns. It also supports other inexpensive off-the-shelf equipment such as Sony PS3 Eye cameras.

The software is also compatible with many leading game engines, 3D software applications and animation rigs, including MAXON Cinema 4D, Autodesk 3D Studio Max / Maya / MotionBuilder, Unity, Valve Source Filmmaker / Source Engine, DAZ Studio, Poser, iClone, Unreal Engine, and others. iPi Motion Capture supports motion transfer and export to popular animation formats including FBX, BVH and COLLADA.

About iPi Soft:

Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer generated films, as well as for medical, military and other applications. For additional information, on iPi Soft, product pricing, product configurations or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

Media Contacts:

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

iPi_Mocap_Studio_New_Fast_Tracking_for_Kinect

iPi Mocap Aides Researchers At Rush Alzheimer’s Disease Center

Posted on: April 25th, 2017

iPi Soft Markerless Motion Capture Technology Aides Researchers At Rush Alzheimer’s Disease Center

Innovative Motion Capture Solution Helps Quantify And Improve Alzheimer’s                       

Biomechanical Data Collection Strategies  

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MOSCOW – April 27, 2017 – Researchers at the Rush Alzheimer’s Disease Center (the RADC), a department at Rush University Medical Center in Chicago, currently focused on several large ongoing studies of aging and dementia that include more than 2,000 individuals, have found a new tool in their battle against Alzheimer’s and other forms of dementia: markerless motion capture.

According to Bob Dawe, PhD, Assistant Professor of Radiology, there is an increasing recognition in the role gait, mobility and physical activity play in influencing the brain health and successful aging and quality of life in older adults. Because many of the seniors in the study are not able or willing to travel to the facility, a team of RADC researchers are using iPi Soft motion capture technology in conjunction with Microsoft Kinect motion sensor devices to go into different communities to meet with participants and conduct annual tests of cognitive ability, health status questionnaires, blood draws and other research with the goal, he says, of better understanding the factors most influential in staving off these diseases.

“Using iPi Motion Capture software paired with Microsoft Kinect we now have a very accurate digital record of participants’ motions as they complete different motor performances, from which we can better quantify myriad facets of gait, balance and mobility,” Dawe says. “We compared some of the metrics extracted with iPi Motion Capture to the gold standard optical tracking system in the motion analysis laboratory and the timing measures are spot on, and the accuracy of estimated joint angles is also very respectable. On top of that, the iPi Soft motion capture system is more user-friendly than the professional motion tracking rig.”

Dawe explained that the RADC first became interested in using the Kinect as a tool to capture aspects of mobility in its older research participants, but soon learned that the device alone would not be substantial enough to yield accurate results.

“iPi Soft’s iPi Recorder and iPi Mocap Studio are very polished products that did not require extensive programming knowledge,” Dawe notes. “I was thrilled when it worked right out of the box in just a few moments, with the installation package taking care of all the necessary components without any of the cryptic error messages I’d become accustomed to with some of the open source packages I’d worked with in the past.”

The RADC testing measures about a dozen performances, such as walking a straight line, rising from a chair, standing with eyes closed for 20 seconds, standing on one foot, etc. Dawe explained that iPi Motion Capture integrated perfectly with their current gait and mobility-testing collection strategies in that it imposed no additional testing burden on participants, such as the need to shed clothing or wear sensor suits.

Additionally, the systems worked intuitively so the RADC researchers were not preoccupied with the computer during the testing session and could therefore maintain their focus on the study participants. Using iPi Motion Capture with Kinect sensors also yielded better spatial and temporal resolution and a wider field of view and combined with its portability and easy set up made it ideal for conducting research, especially when going into the field into participant’s homes with limited open space.

“Adding iPi Soft and Kinect was just a matter of training our researchers and devising a consistent placement strategy for the hardware and figuring out how to handle all the data,” Dawe notes.

”We are particularly excited to know that the renowned Rush Alzheimer’s Disease Center is relying on our markerless motion capture solution to advance meaningful research to help fight those afflicted with Alzheimer’s,” Michael Nikonov, iPi Soft founder and chief technology architect says. “As more medical and research professionals continue to become familiar with the benefits of markerless tracking and visualizing as a professional and reliable alternative for capturing human motion data without the need for expensive facility space, clumsy sensor suits with reflective markers or a team of technicians, we see endless possibilities for its use in solving important medical problems.”

 About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information, on iPi Soft, product pricing or a 30-day free trial please visit, http://www.ipisoft.com.

 All trademarks contained herein are the property of their respective owners.

Media Contacts: 

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

iPiMotionCapture_RushAlzheimersDiseaseCenter-1

Further Improvements of Jitter Removal

Posted on: September 15th, 2016

New software release 3.3.9.205 includes:

N E W    F E A T U R E S:

  • Further increase of jitter removal speed. Improved algorithm is 10-20% faster compared to the previous release. Speed increase depends on particular hardware (GPU and CPU).

 

B U G    F I X E S:

  • Biomech Add-on free trial activation did not work.
  • Periodic Auto-Save did not work in jitter removal. Now the project is saved every 30 seconds.
  • Memory leaks in jitter removal.
  • Crashed if timeline slider is clicked during jitter removal or tracking operation.

 

U N D E R    T H E    H O O D:

  • Improved responsiveness of user interface during jitter removal on computers with slow video cards.

iPi Automation Add-on Released

Posted on: July 14th, 2016

iPi Automation Add-on Released

New Feature Integrates Motion Capture Software Functionality Into Third Party

Animation and Biomechanical Analysis Production Workflows

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July 14, 2016iPi Soft, LLC, developers of the iPi Motion Capture line of markerless motion capture technology, today announced the availability of iPi Automation Add-On. The new Automation Add-On tool allows third party software developers to integrate motion capture tracking of human body motions using the company’s iPi Recorder and iPi Mocap Studio software applications.

Additionally, the  new tool enables the automation of repeated tasks and custom workflows – a particular benefit for high-end animation production in entertainment; and for tracking and visualization of motion capture data for medical, sports analysis and movement science applications.

“We’re pleased to offer third party software developers, and technically advanced users, this new means of accessing the benefits of iPi Motion Capture,“ Michael Nikonov, iPi Soft’s Chief Technology Architect, says. “The new Automation Add-on capabilities are designed to streamline integration of iPi Motion Capture into third party workflows for improved ability to send commands and get results of complex motion capture data. This is also a useful and cost effective solution for high-end visual effects and animation studios who need to automate frequently repeated sequences of operations and for healthcare .”

The Automation Add-On, which allows users to control iPi Recorder and iPi Mocap Studio via external application by sending JSON commands via Windows dll, is currently in beta testing with biomechanical software development company Anatomical Engineering for application use in the physical therapy and rehabilitation industry.

iPi Automation Add-On Pricing

The iPi Automation Add-On is activated using iPi Mocap Studio and requires a separate license key. Pricing for a one-year license is $495. More information can be found here:

http://ipisoft.com/software/automation-add-on/

PDF Version>>

iPi Mocap Becomes Key Creative Weapon For Popular YouTube Show «Death Battle»

Posted on: April 18th, 2016

iPi Motion Capture Becomes Key Creative Weapon For Popular YouTube Show «Death Battle»

With Viewers Per Episode Numbering In The Tens of Millions, Show Creators Integrate Markerless Motion Capture TooI Into Increasingly Challenging Workflow

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 Apr 18, 2016iPi Motion Capture, the leading markerless motion capture solution created by iPi Soft, has been added to the creative arsenal of the hugely-popular YouTube show “Death Battle” seen on ScrewAttack!, the production studio / entertainment brand under the Rooster Teeth umbrella, which creates content focused on gamer culture for YouTube and their website. Season Three of the show, which attracts tens of millions views per episode, recently premiered featuring a new, more sophisticated post production workflow anchored by iPi’s game-changing mocap tool.

DeathBattle-1 DeathBattle-2

“Using motion capture is a relatively new addition to the overall production process behind our 3D fights,” Torrian Crawford, Lead 3D Animator / Action Director for the hit online show, says. “It’s made making animation for humanoid characters a lot easier and provides a great base for any adjustments. The multi camera setup has also proved to be a great tool for creating non-motion capture animation references.”

Each episode of “Death Battle” imagines a fight to the death between pop culture’s deadliest characters. Told in a tongue-in-cheek, comedic way, the show features a “pre-game” section in which (much like a typical boxing broadcast), a hyper-sounding announcer outlines each fighter’s strengths and weaknesses. From there it’s time to rumble, with videogame style animation showcasing the often intricate fight sequences.

Crawford noted that the Austin, TX-based production has used iPI Motion Capture in concert with 6 PlayStation Eye cameras and 3 PlayStation Move controllers on ten episodes in the new season, featuring enhanced use of 3D animation.

“I have been using the software to lay down base animations for all realistic and sometimes non-realistic movements, stunts and actions,” Crawford explains. “The content is then saved and imported into Autodesk 3Ds Max where it is cleaned up and edited to fit the needs of the scene and characters.”

Crawford noted that iPi Motion Capture software proved essential on a recent episode featuring the character Dante (video game character from “Devil May Cry”) vs. Bayonetta (a videogame character) in which Crawford and his team needed to capture a large amount of the fight choreography and stunts.

“The affordability of iPi Motion Capture was huge for us,” Crawford says. “My experience with iPi Soft was so positive we decided to build out our in-house animation department and mocap studio using it. The software’s simplicity, flexibility and ease of use gives me the ability to track multiple people without the need for expensive suits or marker placement.”

PDF Version>>

iPi Motion Capture in action on “Death Battle”:

Saxxy Award-Winning Short Unlocks Full Potential of iPi Mocap

Posted on: January 5th, 2016

Saxxy Award-Winning Short «Together We Stand» Unlocks Full Potential of iPi Motion Capture

NoxStudio’s Epic Animated Fantasy Short Wins Valve-Sponsored Award in Drama Category

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 Jan 5th, 2016 iPi Soft is pleased to announce that its markerless iPi Motion Capture software solution was used by Croatia-based animation company NoxStudio to create the 3D machinima short film that received a prestigious 2015 Saxxy Awards in the Drama category. Sponsored by video game developer Valve, the competition now in its fifth year honors content based on the company’s Team Fortress 2 and other video games that showcase the use of its Source Filmmaker movie-making tool.

NoxStudio’s three-minute animated film entitled «Together We Stand», directed by Igor Dudjak, uses a series of epic landscapes and stunning fantasy creatures, both human and animal, to tell the story of former enemies putting aside their differences and fighting together against a common threat.

Although the project marked the first time Dudjak used iPi Soft technology, it became a key part of the content creation workflow involving nearly 60 hours in total to capture the complex motion. Working alongside it was Source Filmmaker to build the sets, process the animation and renders for the final project.

“Literally, within just a few hours I could see the potential of iPi Motion Capture for creating motion that was unique, not generic,” Dudjak says. “There were many action and fighting sequences in the film and the software did a great job at quickly capturing the motion and making it easy to export into the formats we were working in.”

The primary requirement of the Saxxy Awards is that the film be finished using Source Filmmaker’s rendering tools, with the winners voted by Valve’s Steam Community Hub.

“Winning a Saxxy Award feels unreal, since it was the first time we ever submitted,” Dudjak adds. “I can’t even start to express the level of positive impact it has had on me. Going forward, the only thing I can do is prove to those who voted for «Together We Stand» and work even harder on my future projects.”

PDF Version>>

TogetherWeStand-1

 

TogetherWeStand-2

AWE Create Historic-Themed Virtual Reality Content For Toronto’s Fort York

Posted on: November 23rd, 2015

iPi Soft Motion Capture Software Helps Mobile Content Developer AWE Create Historic-Themed Virtual Reality Content For Toronto’s Fort York

Markerless Motion Capture Technology Plays Key Role In Bringing Past

To Life At Nine Acre Fort York National Historical Site

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Nov 23rd, 2015 – History buffs who have wondered about witnessing great moments in time are one step closer thanks to Toronto-based mobile content developer AWE, that used iPi Motion Capture, the leading markerless motion capture solution developed by iPi Soft, to create a one-of-a-kind virtual reality experience at the Fort York National Historic Site in Toronto. Using Google Cardboard, visitors to the nine-acre location in Toronto will be able to experience key battle scenes, military fortifications and the significant role that Fort York has played in the country’s history in a simulated, immersive 3-D environment.

FortYork-Capture-1
FortYork-Cannon-1

“Fort York is the largest historic site in Toronto and they wanted to create a dramatic visitor experience that spanned across the entire site, both indoors and out,” explains Srinivas Krishna, AWE’s CEO and the Director of the project (produced through Krishna’s production company Divani Films, Toronto). “We created content that, when viewed on a mobile phone using Google Cardboard, immerses visitors inside a 360-degree environment that recreates historical events from different eras that occurred right where visitors are standing. It’s a fun and powerful experience.”

Perhaps most memorable is the pivotal role Fort York played during the War of 1812, when the U.S. navel ships attacked the fort, which was then under the control of the British army. To re-create that experience, along with several other noteworthy events that occurred at the site, Krishna designed a workflow that leaned heavily on iPi Motion Capture.

Krishna explained that project, which initially began three years ago, included creating animated model rigs for the multitude of characters that would be seen virtually. Built using Unity’s 3D Game engine, the character models, as well as the environments (designed to look like Fort York at the time) were animated using Maya. That content was then composited with the motion capture action sequences filmed using iPi Motion Capture, along with facial mocap data captured using Mixamo Face Plus.

“On the production side, we had a real problem because of the huge number of characters the client wanted represented,” Krishna says. “It became a challenge on many levels.  We wondered how are we going to create our 3D models and use motion capture in a cost effective way. iPi Soft proved great for this type of large-scale amount of footage on a modest budget. Markerless mocap is perfect for broad strokes, and as a filmmaker I found working with it to be a marvelous creative experience.”

While it would seem historical sites like Fort York are perfect for these types of virtual reality experiences, Krishna notes that the project was a bit of a risk given that when they started Google Cardboard wasn’t yet on anyone’s radar.

“We started developing this in 2012, which actually turned out to be good timing because we were able to think creatively and implement while at the same time the ecosystem for VR was developing,” Krishna adds. “We see this as a game-changer in this arena, and I think more historical sites around the world are going to be interested in creating these types of experiences for their visitors.”

For iPi Soft’s Founder and Chief Technology Architect Michael Nikonov, the Fort York project represents yet another way innovative companies are unleashing the creative power of markerless motion capture.

“Virtual reality is the buzzword of the entertainment industry today,” Nikonov says. “That’s why it’s so encouraging to see how creative companies like AWE and Divani Films are able to harness the power of our markerless motion capture technology to produce one-of-a-kind virtual reality experiences that audiences can enjoy now.”

PDF version>>

About AWE:

At AWE, their mission is to enable people to interact in ways that are new and imaginative using their mobile devices. They build new software applications and enable new experiences. Their line of Augmented World Engines™ let users fill the world with characters, stories, and amazing new ways to play and learn – and share these experiences within camera-enabled mobile devices. AWE software applications and services are based on proven technologies and methods developed in collaboration with scientists from Ryerson University and the University of Ontario Institute of Technology. The company is headquartered in Toronto, Canada. http://awecompany.com

About Divani Films:

Founded in 1990 and headquartered in Toronto, Srinivas Krishna’s Divani Films Inc. has a twenty-year history of successfully developing, producing and selling film, television, cross-platform and other motion picture media productions. The company has produced and sold numerous hours of Canadian television, along with feature films and several shorts. Its films have screened in the official selection at Toronto, Sundance, Cannes and numerous other film festivals and have been distributed worldwide. Buyers of company productions include Alliance Atlantis, CBC, CTV, Bravo!, Movie Network, Movie Central, ARTV, Bravo!, APTN, HBO Cinemax, Channel Four, SBS Australia, Star TV Networks, Hong Kong, Strand Releasing, Wellspring Media, Icon Entertainment International and Warner Home Video. Company productions and co-productions have been supported by Telefilm Canada, the Canadian Media Fund, the Ontario Media Development Corporation, the Alberta Film Development Program and SaskFilm. http://divanifilms.com/

About iPi Soft

Moscow-based developer, iPi Soft LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer generated films, as well as for medical, military and other applications. For additional information on iPi Soft, product pricing, product configurations or a 30-day free trial please visit http://www.ipisoft.com

All trademarks contained herein are the property of their respective owners.

Media Contacts: 

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, +1 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, +1 973-726-3797

iPi Soft Partners With Acting/Filmmaking Education Resource The Mocap Vaults

Posted on: May 27th, 2015

iPi Soft Partners With Acting/Filmmaking Education Resource The Mocap Vaults

Live Workshops Teach Actors, Producers, Directors and Animators the Art of Emerging Motion Capture Technology Using Leading Markerless Mocap Developer’s Tools 
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MOSCOW, RUSSIA – Recognizing the growing need for today’s professional actors, directors and producers to learn the unique challenges behind working with motion capture technology,iPi Softmakers of the leading markerless motion capture technology iPi Motion Capture, has partnered withThe Mocap Vaults, an educational resource that offers both online tutorials and live workshops in Los Angeles, Canada, London, and other European cities. 
 
As part of the partnership, iPi Soft is providing the latest versions of their mocap technology for use during the Vault’s live workshops and online educational resources aimed at both actors, directors and development/production teams where participants learn the subtle art of tailoring their performances or production shoots to a mocap setting in a very hands-on immediate way. 
 
Note: On June 13-14 in Los Angeles, iPi Soft is sponsoring The Mocap Vaults’ “Motion Capture Summit,” a two-day intensive learning experience for actors, directors, animators and technicians. Details here]
 

 
“As more and more videogames, feature films and other entertainment content comes to rely on motion capture to tell their stories, today’s actors, directors and producers realize the importance of learning the techniques and principles for creating with this very specific technology,” Michael Nikonov, iPi Soft’s Founder and Chief Technology Architect, says. “We are excited to partner with The Mocap Vaults team who have the expertise to help the range of creative professionals – from the novice to expert – learn how to work in this relevant medium.”
 
Founded by Oliver Hollis-Leick, a 13-year mocap acting veteran that has worked on over 80 videogame and movie titles, with roles in such films as “Iron Man 2,” “Stardust,” “Total Recall,” “Harry Potter and the Order of the Phoenix,” “Godzilla,” “Hercules,” “Fred Clause” among many others, The Mocap Vault’s goal is teach today’s actors and filmmakers the techniques that comport with the animation constraints of videogame and feature films production and post. 
 
Hollis-Leick explains that mocap-created character motion is nowhere near as intricate as human movement, and to compensate for that actors have to learn to use physicality as their primary tool for expression. Having the ability to actually perform motion capture with iPi Soft software means that he and the other Mocap Vault teachers can easily show students the ‘before and after’ process.
 
“We will be using iPi Motion Capture primarily to demonstrate the way that acting performances can be tailored for specific mocap settings,” Hollis-Leick says. “We also want to use different character models and rigs to show how characterization is important. If you are playing some kind of mythical creature or an animal then you need to physicalize that performance to fit the animated model that you are working with.”
 
Additionally, Hollis-Leick is currently in the process of finishingan instructional film about motion capture performance, created entirely using iPi Soft, that will be available on The Mocap Vaults site soon. 
 
“For Mocap Vault users to be able to express themselves using motion capture in a matter of minutes has proven essential to the learning process,” Hollis-Leick says. “iPi Soft is a powerful tool that is revolutionizing the motion capture world.” 
 
Hollis-Leick also notes that a professional mocap reel is soon to be standard issue for any actor or director serious about working in the medium. 
 
“We want to create a new wave of mocap superstars that are trained, prepped and ready for the job,” Hollis-Leick adds. “Given that currently it’s nearly impossible to create a mocap showreel without access to a big visual effects studio, using iPi Soft’s toolset allows us to provide this easily to our participants. We’re proud to be partnering with them.”
 
 
About iPi Motion Capture:
iPi Motion Capture is a markerless motion capture software tool to track human body motions to easily produce 3D animation. The scalable system is capable of tracking of up to 3 actors and is compatible with first and second-generation Kinect sensors working at the same time on one or several computers to capture complex motions, including 360-degrees turns. It also supports other inexpensive off-the-shelf equipment such as Sony PS3 Eye cameras. 
The software is also compatible with many leading game engines, 3D software applications and animation rigs, including MAXON Cinema 4D, Autodesk 3D Studio Max / Maya / MotionBuilder, Unity, Valve Source Filmmaker / Source Engine, DAZ Studio, Poser, iClone, Unreal Engine, and others. iPi Motion Capture supports motion transfer and export to popular animation formats including FBX, BVH and COLLADA.
 
About iPi Soft
Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer generated films, as well as for medical, military and other applications. For additional information, on iPi Soft, product pricing, product configurations or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

2014 Proves A Banner Year For iPi Soft

Posted on: December 18th, 2014

2014 Proves A Banner Year For iPi Soft

Markerless Motion Capture Software Developer Continues to Gain Worldwide Momentum From Visual Effects and Creative Studios

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MOSCOW, RUSSIA December 18, 2014 – iPi Soft, LLC, today announced that momentum in 2014 for the company’s flagship software, iPi Motion Capture, continues to be strong among visual effects and creative studios worldwide, including industry leaders like Rodeo FX, Big Lazy Robot, The Sequence Group and Ghost Town Media.  For iPi Soft, 2014 was a year filled with many high-points ranging from the launch of iPi Motion Capture V 3.0, to advancements in the bio mechanical market, increased visibility at key industry events and an expanding customer base of creative professionals that continue to push the software into groundbreaking directions.

Michael Nikonov, Founder and Chief Creative Architect of iPi Soft, notes that the company remains committed to developing affordable and reliable markerless motion capture solutions that meets the demands of today’s filmmakers and game developers.

“In 2014, we saw the creative community fully embrace markerless motion capture from entertainment projects in film, TV and videogames to doctors taking advantage of motion capture tools to help them better understand the complexities of physical movement,” Nikonov says. “With the launch of iPi Motion Capture V 3.0 and our new subscription model, we look forward to an impactful 2015.”

IPi Soft 2014 Highlights:

iPi Motion Capture 3.0 Launch & New Subscription Pricing: In November, iPi Soft unveiled their next generation motion capture solution, which delivered a number of impressive new features for improved workflow, including support for the new Microsoft Kinect 2 sensor. Additionally, the company introduced a new subscription payment model.

• Biomech Add-On: In February, iPi Soft launched iPi Biomech, a new add-on software tool for the biomechanical analysis of human motion, which extended the functionality of iPi Motion Capture for markerless tracking and visualization of motion capture data for medical, sports analysis and movement science applications.

Industry Events: A component of iPi Soft’s growth strategy has been to increase its presence at the numerous trade shows and industry events most relevant to its users. A high-point in 2014 was the company’s sponsored Digital Media Artists/Los Angeles (DMA/LA) educational event in March, featuring animation/mocap experts Ko Maruyama, Anthony Hoit, David Lewandowski and Don L. McCoy.

• Stalingrad: Among the many entertainment projects to benefit from iPi Motion Capture, one project, the Russian-produced epic film “Stalingrad” (Sony Pictures), which opened in February in the U.S., was particularly noteworthy not only because it became highest-grossing film ever in Russia, but because it featured 230 visual effects shots filling approximately 30 minutes of overall screen time.

Looking ahead to 2015, Nikonov anticipates positive reaction by users to many of the new features in 3.0 that will become available with future updates. Those features include distributed recording allowing users to record to several computers during the same session. Additionally, it will be possible to use several Kinect 2 sensors simultaneously, as well as record with up to 12 cameras tracking three actors — all at substantially increased tracking speed with improved clean-up of selected limbs and fine actor model adjustments.

Press-release in PDF>>

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information, on iPi Soft, product pricing or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

Media Contacts:

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

 

iPi Soft To Sponsor Machinima Expo 7 On November 23

Posted on: November 18th, 2014

iPi Soft To Sponsor Machinima Expo 7 On November 23

Just Released iPi Motion Capture V. 3.0 Software Will Be Awarded To Grand Prize Winners of Filmmaking Contest

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MOSCOW, RUSSIA — For the third year in a row, iPi Soft, developers of the advanced markerless motion capture software iPi Motion Capture, will serve as a key sponsor to Machinima Expo, the world’s only virtual machinima film festival. The event takes place on November 23 from 9 a.m. to 4 p.m. PST on the event website via their Ustream channel. In addition, two films that feature extensive use of iPi Soft tools will be part of the embedded pre-recorded programming premiering on the main Machinima Expo website and its Facebook page.

The Machinima Expo is an annual festival that celebrates the art of machinima, the form of 3D animation created using real time videogame engines. Over 60 animated films will be screened at the Machinima Expo this year. The program includes director profiles, panel discussions and tutorials. There will be two Grand Prize-winning films announced, as well as three Jury prizes during the awards ceremony at the end of the festival.

As an official sponsor of the event, iPi Soft is awarding two prizes. Each is a one year subscription to its just released iPi Mocap Studio Pro Version 3.0 to the Grand Jury prizewinners. In addition, Machinima Expo will also give one Microsoft Kinect to each winner to complete prize package.

“This is our third year being part of this important event celebrating creativity,” Michael Nikonov, iPi Soft’s Founder and Chief Technology Architect says. “The brilliant ways machinima filmmakers incorporate motion capture into their art continues to amaze. Our goal remains to provide content creators with the best tools for creating believable 3D character motion conveniently and affordably without the need of a studio space, special lighting or background.”

Machinima Expo is co-produced by Ricky Grove, who has been at the forefront of the machinima community as a voice actor and sound designer for over 10 years. He’s also a contributing editor for the respected renderosity.com website and recently called iPi Motion Capture 3.0 “an excellent application that will continue to get better.”

“iPi Soft’s markerless motion capture software is changing the way that machinima directors animate their films,” Grove says. “Forget the clunky, robotic character animation that you see in many machinima films. iPi Motion Capture lets you quickly animate characters realistically right in your living room. We’re proud to partner again with iPi Soft to present this cost-effective and simple method of motion capture to this year’s Expo attendees.”

More on Ricky’s blog: http://machinima-expo.com/v3/ipi-soft-to-co-sponsor-the-machinima-expo-7/

iPi- Mach Expo web imagejpg

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi

Soft, LLC is the Moscow-based developer of iPi Motion Capture, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. Additional information on iPi Soft is available at http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners. 

Media Contact

Vicky Gray-Clark/Ambient Public Relations

p. 408-318-1980 e. vicky@ambientpr.com

Ray Ecke/Right Word Media

p. 973-726-3797 e. ray@rightwordmedia.com