iPi Soft

Motion Capture for the Masses

newsletter share-facebook share-twitter

Archive for the ‘Press Release’ Category

iPi Soft Partners With Acting/Filmmaking Education Resource The Mocap Vaults

Posted on: May 27th, 2015

iPi Soft Partners With Acting/Filmmaking Education Resource The Mocap Vaults

Live Workshops Teach Actors, Producers, Directors and Animators the Art of Emerging Motion Capture Technology Using Leading Markerless Mocap Developer’s Tools 
_____________
 
 
MOSCOW, RUSSIA – Recognizing the growing need for today’s professional actors, directors and producers to learn the unique challenges behind working with motion capture technology,iPi Softmakers of the leading markerless motion capture technology iPi Motion Capture, has partnered withThe Mocap Vaults, an educational resource that offers both online tutorials and live workshops in Los Angeles, Canada, London, and other European cities. 
 
As part of the partnership, iPi Soft is providing the latest versions of their mocap technology for use during the Vault’s live workshops and online educational resources aimed at both actors, directors and development/production teams where participants learn the subtle art of tailoring their performances or production shoots to a mocap setting in a very hands-on immediate way. 
 
Note: On June 13-14 in Los Angeles, iPi Soft is sponsoring The Mocap Vaults’ “Motion Capture Summit,” a two-day intensive learning experience for actors, directors, animators and technicians. Details here]
 

 
“As more and more videogames, feature films and other entertainment content comes to rely on motion capture to tell their stories, today’s actors, directors and producers realize the importance of learning the techniques and principles for creating with this very specific technology,” Michael Nikonov, iPi Soft’s Founder and Chief Technology Architect, says. “We are excited to partner with The Mocap Vaults team who have the expertise to help the range of creative professionals – from the novice to expert – learn how to work in this relevant medium.”
 
Founded by Oliver Hollis-Leick, a 13-year mocap acting veteran that has worked on over 80 videogame and movie titles, with roles in such films as “Iron Man 2,” “Stardust,” “Total Recall,” “Harry Potter and the Order of the Phoenix,” “Godzilla,” “Hercules,” “Fred Clause” among many others, The Mocap Vault’s goal is teach today’s actors and filmmakers the techniques that comport with the animation constraints of videogame and feature films production and post. 
 
Hollis-Leick explains that mocap-created character motion is nowhere near as intricate as human movement, and to compensate for that actors have to learn to use physicality as their primary tool for expression. Having the ability to actually perform motion capture with iPi Soft software means that he and the other Mocap Vault teachers can easily show students the ‘before and after’ process.
 
“We will be using iPi Motion Capture primarily to demonstrate the way that acting performances can be tailored for specific mocap settings,” Hollis-Leick says. “We also want to use different character models and rigs to show how characterization is important. If you are playing some kind of mythical creature or an animal then you need to physicalize that performance to fit the animated model that you are working with.”
 
Additionally, Hollis-Leick is currently in the process of finishingan instructional film about motion capture performance, created entirely using iPi Soft, that will be available on The Mocap Vaults site soon. 
 
“For Mocap Vault users to be able to express themselves using motion capture in a matter of minutes has proven essential to the learning process,” Hollis-Leick says. “iPi Soft is a powerful tool that is revolutionizing the motion capture world.” 
 
Hollis-Leick also notes that a professional mocap reel is soon to be standard issue for any actor or director serious about working in the medium. 
 
“We want to create a new wave of mocap superstars that are trained, prepped and ready for the job,” Hollis-Leick adds. “Given that currently it’s nearly impossible to create a mocap showreel without access to a big visual effects studio, using iPi Soft’s toolset allows us to provide this easily to our participants. We’re proud to be partnering with them.”
 
 
About iPi Motion Capture:
iPi Motion Capture is a markerless motion capture software tool to track human body motions to easily produce 3D animation. The scalable system is capable of tracking of up to 3 actors and is compatible with first and second-generation Kinect sensors working at the same time on one or several computers to capture complex motions, including 360-degrees turns. It also supports other inexpensive off-the-shelf equipment such as Sony PS3 Eye cameras. 
The software is also compatible with many leading game engines, 3D software applications and animation rigs, including MAXON Cinema 4D, Autodesk 3D Studio Max / Maya / MotionBuilder, Unity, Valve Source Filmmaker / Source Engine, DAZ Studio, Poser, iClone, Unreal Engine, and others. iPi Motion Capture supports motion transfer and export to popular animation formats including FBX, BVH and COLLADA.
 
About iPi Soft
Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer generated films, as well as for medical, military and other applications. For additional information, on iPi Soft, product pricing, product configurations or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

2014 Proves A Banner Year For iPi Soft

Posted on: December 18th, 2014

2014 Proves A Banner Year For iPi Soft

Markerless Motion Capture Software Developer Continues to Gain Worldwide Momentum From Visual Effects and Creative Studios

___________________

MOSCOW, RUSSIA December 18, 2014 – iPi Soft, LLC, today announced that momentum in 2014 for the company’s flagship software, iPi Motion Capture, continues to be strong among visual effects and creative studios worldwide, including industry leaders like Rodeo FX, Big Lazy Robot, The Sequence Group and Ghost Town Media.  For iPi Soft, 2014 was a year filled with many high-points ranging from the launch of iPi Motion Capture V 3.0, to advancements in the bio mechanical market, increased visibility at key industry events and an expanding customer base of creative professionals that continue to push the software into groundbreaking directions.

Michael Nikonov, Founder and Chief Creative Architect of iPi Soft, notes that the company remains committed to developing affordable and reliable markerless motion capture solutions that meets the demands of today’s filmmakers and game developers.

“In 2014, we saw the creative community fully embrace markerless motion capture from entertainment projects in film, TV and videogames to doctors taking advantage of motion capture tools to help them better understand the complexities of physical movement,” Nikonov says. “With the launch of iPi Motion Capture V 3.0 and our new subscription model, we look forward to an impactful 2015.”

IPi Soft 2014 Highlights:

iPi Motion Capture 3.0 Launch & New Subscription Pricing: In November, iPi Soft unveiled their next generation motion capture solution, which delivered a number of impressive new features for improved workflow, including support for the new Microsoft Kinect 2 sensor. Additionally, the company introduced a new subscription payment model.

• Biomech Add-On: In February, iPi Soft launched iPi Biomech, a new add-on software tool for the biomechanical analysis of human motion, which extended the functionality of iPi Motion Capture for markerless tracking and visualization of motion capture data for medical, sports analysis and movement science applications.

Industry Events: A component of iPi Soft’s growth strategy has been to increase its presence at the numerous trade shows and industry events most relevant to its users. A high-point in 2014 was the company’s sponsored Digital Media Artists/Los Angeles (DMA/LA) educational event in March, featuring animation/mocap experts Ko Maruyama, Anthony Hoit, David Lewandowski and Don L. McCoy.

• Stalingrad: Among the many entertainment projects to benefit from iPi Motion Capture, one project, the Russian-produced epic film “Stalingrad” (Sony Pictures), which opened in February in the U.S., was particularly noteworthy not only because it became highest-grossing film ever in Russia, but because it featured 230 visual effects shots filling approximately 30 minutes of overall screen time.

Looking ahead to 2015, Nikonov anticipates positive reaction by users to many of the new features in 3.0 that will become available with future updates. Those features include distributed recording allowing users to record to several computers during the same session. Additionally, it will be possible to use several Kinect 2 sensors simultaneously, as well as record with up to 12 cameras tracking three actors — all at substantially increased tracking speed with improved clean-up of selected limbs and fine actor model adjustments.

Press-release in PDF>>

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information, on iPi Soft, product pricing or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

Media Contacts:

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

 

iPi Soft To Sponsor Machinima Expo 7 On November 23

Posted on: November 18th, 2014

iPi Soft To Sponsor Machinima Expo 7 On November 23

Just Released iPi Motion Capture V. 3.0 Software Will Be Awarded To Grand Prize Winners of Filmmaking Contest

_____________________________________________

MOSCOW, RUSSIA — For the third year in a row, iPi Soft, developers of the advanced markerless motion capture software iPi Motion Capture, will serve as a key sponsor to Machinima Expo, the world’s only virtual machinima film festival. The event takes place on November 23 from 9 a.m. to 4 p.m. PST on the event website via their Ustream channel. In addition, two films that feature extensive use of iPi Soft tools will be part of the embedded pre-recorded programming premiering on the main Machinima Expo website and its Facebook page.

The Machinima Expo is an annual festival that celebrates the art of machinima, the form of 3D animation created using real time videogame engines. Over 60 animated films will be screened at the Machinima Expo this year. The program includes director profiles, panel discussions and tutorials. There will be two Grand Prize-winning films announced, as well as three Jury prizes during the awards ceremony at the end of the festival.

As an official sponsor of the event, iPi Soft is awarding two prizes. Each is a one year subscription to its just released iPi Mocap Studio Pro Version 3.0 to the Grand Jury prizewinners. In addition, Machinima Expo will also give one Microsoft Kinect to each winner to complete prize package.

“This is our third year being part of this important event celebrating creativity,” Michael Nikonov, iPi Soft’s Founder and Chief Technology Architect says. “The brilliant ways machinima filmmakers incorporate motion capture into their art continues to amaze. Our goal remains to provide content creators with the best tools for creating believable 3D character motion conveniently and affordably without the need of a studio space, special lighting or background.”

Machinima Expo is co-produced by Ricky Grove, who has been at the forefront of the machinima community as a voice actor and sound designer for over 10 years. He’s also a contributing editor for the respected renderosity.com website and recently called iPi Motion Capture 3.0 “an excellent application that will continue to get better.”

“iPi Soft’s markerless motion capture software is changing the way that machinima directors animate their films,” Grove says. “Forget the clunky, robotic character animation that you see in many machinima films. iPi Motion Capture lets you quickly animate characters realistically right in your living room. We’re proud to partner again with iPi Soft to present this cost-effective and simple method of motion capture to this year’s Expo attendees.”

More on Ricky’s blog: http://machinima-expo.com/v3/ipi-soft-to-co-sponsor-the-machinima-expo-7/

iPi- Mach Expo web imagejpg

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi

Soft, LLC is the Moscow-based developer of iPi Motion Capture, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. Additional information on iPi Soft is available at http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners. 

Media Contact

Vicky Gray-Clark/Ambient Public Relations

p. 408-318-1980 e. vicky@ambientpr.com

Ray Ecke/Right Word Media

p. 973-726-3797 e. ray@rightwordmedia.com

 

Version 3.0 Press-Release

Posted on: November 6th, 2014

iPi Soft Unveils iPi Motion Capture Version 3.0

Next Generation Markerless Motion Capture Solution Features Support For

Kinect 2 Sensor, Tracking Speed Increase And A New Subscription Payment Model

____________________

MOSCOW, RUSSIA November 06, 2014 – iPi Soft, LLC, developers of the iPi Motion Capture line of markerless motion capture technology, today announced the availability of iPi Motion Capture Version 3.0.The next generation motion capture solution delivers a number of impressive new features for improved workflow, including support for the new Microsoft Kinect 2 sensor, increased tracking speed, improved arm and leg tracking and a simplified calibration process that gives even entry level motion capture enthusiasts the ability to obtain quality mocap data easily and quickly.

 

 Kinects-2  Recorder-screenshot-1-3

Kinect 2 Sensors

iPi Recorder Redesigned User Interface

 

Additionally, iPi Soft has unveiled a new subscription payment model with options for a year subscription for frequent software users or a three-month plan for those that only need the software on a limited per-project basis.

“The latest enhancements in iPi Motion Capture V 3.0 coupled with support for Microsoft’s Kinect 2 sensor delivers an elevated experience to creative professionals and enthusiasts, and introduction of the new subscription pricing model makes our solution even more affordable,” Michael Nikonov, iPi Soft’s Founder/Chief Technology Architect, says. “The faster algorithms, simplified calibration and improved limbs tracking will give our customers — amateurs, pros and everyone in between — powerful performance tools to express their creativity.”

Nikonov notes that iPi Motion Capture V 3.0’s compatibility with the Microsoft Kinect 2 sensor lets users get closer to the camera, thus further reducing overall space requirements, while new calibration algorithms simplifies the camera set up process and ensures more accurate tracking.

Key Highlights in iPi Motion Capture Version 3.0 

With the new iPi Motion Capture Version 3.0, customers can take advantage of:

  • 10-20% faster tracking algorithms
  • Improved calibration of multi-camera system with no need to manually align cameras. Also, comprehensive feedback on calibration quality can save a lot of time preventing use of incorrect calibration data for tracking.
  • Improved tracking for arms and legs with less tracking errors.
  • Redesigned user interface

Additionally, there are several features related to the Kinect 2 sensor that iPi Soft plans to offer users in the near future. These include distributed recording (which will allow recording multiple Kinect 2 sensors using several PCs); up to 12-camera support; substantially increased tracking speed; selected limb cleanup; and three actor tracking.

The new version of iPi Motion Capture comes on the heels of growing industry acceptance among some of the industry’s leading entertainment production companies and videogame developers, including Rodeo FX, The Graphics Film Company and Ghost Town Media.

Brandon Parvini, Creative Director at LA-based post-production studio Ghost Town Media, notes that iPi Motion Capture is extremely intuitive and takes just a half an hour to setup and calibrate. With 3.0, he looks forward to reduced setup time and improved tracking.

“Our experience with iPi Soft has been great,” Parvini says. “The software has become an important part of our new pipeline and we’re currently using it extensively on a new high-profile feature film project. iPi Motion Capture is part of a small crop of ‘new-school’ platforms that are helping to move the industry forward.”

 Kinect_Calibration_Flashlight_Completed

iPi Mocap Studio Redesigned User Interface

Pricing and Availability:

Beginning with iPi Motion Capture V 3.0, iPi Soft is introducing a subscription-based pricing model. Prices range from $45.00 to $1,195.00 depending on the version of software (Express, Basic, Pro) and duration of subscription. Customers who purchased iPi Motion Capture Version 2 software after July 1st, 2014 will receive a free 1-year subscription of Version 3. Customers with iPi Motion Capture Version 2 or Version 1 will receive a one-time 50-percent discount for a 1-year subscription of Version 3. Upgrading to Version 3 is optional, and a free 30-days trial for Version 3 is available here: http://ipisoft.com/download/

Early adopters can take advantage of iPi Soft’s 30-percent discount offer for a one-year subscription available through Nov 30th. More info about the discount is available here: http://ipisoft.com/2014/11/version-3-welcome-discount/.

Additional details about iPi Soft’s new version and multi-tiered subscription pricing can be found here: http://ipisoft.com/store/version-3-0/

Press-release in PDF>>

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information, on iPi Soft, product pricing or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

Media Contacts:

Ambient PR, Vicky Gray-Clark, vicky@ambientpr.com, 408-318-1980

Right Word Media, Ray Ecke, ray@rightwordmedia.com, 973-726-3797

# # #

Brandon Parvini at 2014 World Animation & VFX Summit

Posted on: October 20th, 2014

***MEDIA ALERT ***

Brandon Reza Parvini, Creative Director at Ghost Town Media
to Appear at 2014 World Animation & VFX Summit

Motion Capture Enthusiast and VFX and Motion Graphics Design Luminary
to Talk about the Role of iPi Motion Capture Technology
on ‘21st Century Tools of the Trade” Session

__________________

Moscow, Russia – October 20th — iPi Soft, is pleased to announce that Brandon Reza Parvini, Creative Director at LA-based Ghost Town Media, an interdisciplinary visual effects and design boutique that relies on the company’s markerless iPi Motion Capture software in production, will be a featured panelist at the World Animation & VFX Summit, November 2 – 5, 2014 in Los Angeles.

With the goal of shaping the future of worldwide animation and visual effects by connecting like-minded Industry leaders ranging from studio executives, producers, agents, distributors, technology providers and talent, face-to-face in a warm and intimate club environment, this year’s Summit theme centers on  “A Year of Reinvention and Renovation.”

Parvini will join the21st Century Tools of the Trade session with other creative luminaries to explore some of the latest innovations and technologies and strategies for success used at Ghost Town Media that foster creative excellence on film, international branding, broadcast commercials and live-visuals for the world’s top performers including Muse, Linkin Park and global brands such as Mercedes and Absolut. Parvini is currently using iPi Soft technology on a high profile project for feature film producton company Blum House (Paranormal Activity, Insidious, The Purge) and Universal Studios.

While at Ghost Town, Parvini has taken on various key roles including creative, technical and overall pipeline director in order to propel the company forward and push past the notions of what a small studio is capable of producing. As a result, Parvini has developed key relationships with hardware and software developers in order to help influence and embolden the technology that enables artists.

We were excited to bring iPi Motion Capture into the studio production pipeline for initial testing last year and so far our experience has been great,” says Parvini. “The system is very intuitive and takes about half an hour of setup and you’re able to start capturing. The software is part of a small crop of ‘new-school’ platforms that are helping to motivate the field forward and I’m looking forward to talking about it at the Summit.

Session Highlight

Session: “21st Century Tools of the Trade”

Date/Time: Tuesday, Nov. 4, 2:15 – 3:15 pm

The World Animation and VFX Summit

The World Animation and VFX Summit takes place November 2 – 5, 2014 as follows:

Location

California Yacht Club

4469 Admiralty Way

Marina Del Rey, CA 90292

(818) 883-2884

Conference session times and agenda are available here.

About iPi Motion Capture

Introduced in 2009, iPi Motion Capture has been gaining momentum as a professional and reliable alternative for capturing animation data without the need for expensive green-screen stages, clumsy sensor suits with reflective markers or a team of technicians. The software uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The digitally captured movement is then applied to a 3D character and rendered as part of a video game or a computer generated movie.

Members of the Press:

Parvini will be onsite at the Summit on November 5th and available for one-on-one briefings except from 2:15 p.m. — 3:15 p.m. during his presentation.

Please contact Vicky Gray-Clark, Ambient Public Relations, (408) 318-1980, vicky@ambientpr.com to schedule an appointment. Alternate briefing opportunities are available to those not attending the conference by phone/Skype.

 

Additional information on iPi Soft is available as follows:

Website: http://www.ipisoft.com

Facebook: https://www.facebook.com/pages/Motion-Capture-Software-from-iPi-Soft/138756049507804

Twitter: https://twitter.com/iPiSoft

All trademarks contained herein are the property of their respective owners.

#   #  #

Media Contact

Vicky Gray-Clark / Ambient PR / vicky@ambientpr.com / 408-318-1980

Ray Ecke / Right Word Media / ray@rightwordmedia.com / 973-726-3797

Media Alert in PDF>>

 

 

 

iPi Soft Unveils Biomech Add-On

Posted on: June 19th, 2014

iPi Soft Unveils Biomech Add-On To iPi Motion Capture

New Tool Designed For In-Depth Biomechanical Analysis Of Human Motions Includes Visualization And Motion Data Export To Excel, MATLAB

_____________

 biomech-newsletter-1

MOSCOW, RUSSIA, 19th June 2014 – iPi Soft, developers of the iPi Motion Capture line of markerless motion capture technology, has unveiled iPi Biomech, a new add-on software tool for the biomechanical analysis of human motion. iPi Biomech extends the functionality of iPi Motion Capture for markerless tracking and visualization of motion capture data for medical, sports analysis and movement science applications.

The iPi Biomech add-on extracts motion and plot motion data for selected bones using convenient coordinate systems (so users can select how coordinates are measured). Tracking data can be exported to various formats, including Excel or MATLAB.

Since its introduction into the marketplace in 2009, iPi Soft motion capture technology has been gaining rapid adoption predominantly by filmmakers and videogame developers as an accurate, easy-to-use and affordable motion capture solution for animating believable humanoid motion characters. Although it has been in use as a motion analysis tool in other industries – including medical, sports, movement science, ergonomics, military, kinematic and others — the supported export data formats (designed primarily for animation) were not familiar to scientists and doctors.

“We’re excited about the potential that iPi Biomech technology brings to professionals across numerous vertical markets to analyze motion data,” Michael Nikonov, iPi Soft founder and chief technology architect says. ”Since iPi Motion Capture does not require clumsy sensor suits or uniform backgrounds, doctors, scientists and others can conveniently set up a motion capture system in their offices. The ability to export bone motion data to Excel or MATLAB using our Biomech add-on, means that users will not have to spend time converting data and can get access to it right away.”

Dr. Mario Petersen, a developmental pediatrician based in Eugene, OR, who specializes in children with physical development disabilities has been using the iPi Motion Capture system effectively and notes that it was particularly useful in a recent case involving a two-year old boy with mild cerebral palsy.

“We used iPi Motion Capture without the iPi Biomech add-on to create ‘before and after’ footage to compare the child’s posture using specialized body tape designed to improve posture and then without it,” Petersen says. “The mocap data clearly showed a positive changes in his posture when he had when the tape was applied. With the new iPi Biomech add-on tool, we would expect to see even more functionality and dynamic data tailored specifically for biomechanic use.”

iPi Biomech Add-on Feature Highlights:

Working in conjunction with iPi Motion Capture, iPi Biomech will provide customers with linear and angular quantities for selected bones, including:

  • Linear coordinate, velocity, acceleration
  • Euler angles, angular velocity and angular acceleration
  • Quaternions and rotation matrices

Users are able to:

  • Select convenient coordinate systems
    • Linear: Absolute (relative to floor), Relative to parent joint, Relative to center of mass
    • Angular: Absolute (relative to floor), Relative to parent joint
    • Select Euler angles system
    • Plot values of selected quantities for selected bones
    • Export bones motion data to tab-separated text for Excel or MATLAB

Press release in PDF>>

About iPi Motion Capture

Introduced in 2009, iPi Motion Capture has been gaining momentum as a professional and reliable alternative for capturing human motion data without the need for expensive facility space, clumsy sensor suits with reflective markers or a team of technicians. The software uses sophisticated image processing and computer vision algorithms to recognize and track the human body and lets users shoot video using up to three MS Kinect motion sensing input devices or up to eight Sony PlayStation Eye cameras.

Pricing and Availability:

iPi Soft makes available three editions of its iPi Motion Capture markerless technology – Express, Basic and Standard – that differ by the set of available features and complexity of motions that can be tracked. The new iPi Biomech add-on is now available directly from the iPi Soft web site and its worldwide distribution channel at a cost of $495. It is available with numerous bundle options available here.

About iPi Soft:

Launched in 2008, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. Recent projects that relied on iPi Motion Capture include the hit feature film “Now You See Me” and the upcoming horror classic reboot “Night of the Living Dead: Origins 3D” and the acclaimed videogame “Halo 4.”

#  #  #

Media Contacts:

Vicky Gray-Clark, Ambient PR vicky@ambientpr.com 408-318-1980

Ray Ecke, Right Word Media ray@rightwordmedia.com 973-726-3797

Night of the Living Dead in Cannes

Posted on: May 13th, 2014

The Graphic Film Company Sinks its Teeth Into iPi Soft Motion Capture Technology For Night of the Living Dead: Origins 3D

Screening May 16 At Cannes Film Festival, 3D Animated Horror Classic Reboot Benefits From Markerless Mocap Workflow With Unprecedented Flexibility and Productivity

___________

MOSCOW, RUSSIA – With a seemingly unquenchable appetite for zombie movies, movie-goers will get their fill in 2014 with Night of the Living Dead: Origins 3D, a 3D animated re-boot of the original 1968 horror classic. The film features visual effects from The Graphic Film Company, Los Angeles, which relied on the iPi Soft’s marker-less motion capture solution. The software’s ability to easily create massive amounts of zombie action and seamlessly integrate it with the studio’s complex workflow, provided the filmmakers limitless creative  freedom.

“There are a scant few examples of animated horror films, let alone ones that honor a classic like Night of the Living Dead, but this project is very special,” Michael Nikonov, iPi Soft’s Chief Technology Architect says. “The fact that most of the film features motion capture, with a substantial amount created using iPi Motion Capture, stands as the best evidence our motion capture solution accelerates creativity easily and affordably.”

[Editor’s Note: Night of the Living Dead: Origins 3D will screen at the Cannes Film Festival on May 16. For passes and more information please contact Anthony Hoit, Graphic Film Company, ahoit@thegraphicfilmcompany.com.]

NOLD-pic3

Produced by noted Hollywood filmmaker Simon West (The Expendables 2, Con Air, Lara Croft: Tomb Raider) and Jib Polhemus, and directed by Krisztian Majdik and Zebediah De Soto, Night of the Living Dead: 3D Origins is a 3D animated (rarely seen in the R-rated horror genre) retelling of the 1968 George Romero-directed zombie classic.

The highly-stylized film, with a look somewhere between 3D animation and a graphic novel, centers on a group of desperate survivors fighting to stay alive barricaded in an abandoned apartment building. Confined, cut off from the world and under constant attack from the undead hordes closing in around them, the six main characters struggle to survive, while also confronting their own sense of compassion and humanity.

90-Percent Motion Capture:

Undertaking a completely 3D animated feature of this scale on an indie film budget, meant creating an innovative workflow that played to the strengths of motion capture, which Anthony Hoit, The Graphic Film Company’s Chief Systems Administrator and Stereographer/Technical Director on the film, says was 90-percent of the production.

Hoit explained that the project first began to take shape about three years ago when production began at LA’s Giant Studios, where they shot the principal motion capture with the main cast (including veteran actor Tom Sizemore) using a traditional motion capture stage set up with sensor suits.

From there, the project moved into post with Hoit and The Graphic Film Company’s team of as many as 20 animators and visual effects artists using iPi Motion Capture to create much of the zombie action seen in the middle and background scenes.

For Hoit, it was iPi Motion Capture’s ease of use and high-quality motion data captured that provided the technical advantage from both a creative and a budget prospective.

“What most impressed me was how easy it was to take an idea, capture it with iPi Motion Capture, clean it up using 3D animation tools like Motion Builder or Maya, and drop it into a scene,” Hoit says. “We’re talking a total time from concept to scene file of about 30 minutes. That’s pretty amazing.”

Spontaneous Creativity:

Hoit noted that The Graphic Film Company team also found iPi Motion Capture fast-tracked the spontaneity in action scene creation.

With members of the post team acting the movement, they were able to capture the motion right in their studio and composite it onto one of the many animated zombie character models they designed. Because iPi Motion Capture easily integrates with all of the leading 3D animation tools, they were able to take a sequence that on paper seemed complex and finish it in much less time than straight CG animation would.

For Hoit, the overall success of The Graphic Film Company is due not only to the studio’s embrace of new, cost effective tools like iPi Motion Capture, but also their ability to incorporate them into their workflow without disruption.

“Post production technology is changing very rapidly and integrating new software like iPi Motion Capture into our pipeline has helped streamline and speed our post production process.” Hoit notes. “One of the aspects of our company that is different than a lot of others is our forward-thinking approach to adopting and creating new technologies. That mindset is one of the reasons why we were able to complete 90-minutes of complex 3D animation on the budget of an independent movie.”

“Night of the Living Dead: Origins 3D” is premiering at the Cannes Film Festival on May 16. It is scheduled for theatrical release in Fall 2014.

About The Graphic Film Company

The Graphic Film Company was founded in 2010 in partnership with Simon West Productions as a full service post-production visual effects house and self-producing computer generated film production studio. Bringing together talent from the film, visual effects and gaming industries, the focus is to provide and create visually striking and graphical visual effects imagery and films. Additional information on The Graphic Film Company is available at, http://thegraphicfilmcompany.com.

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information, on iPi Soft, product pricing or a 30-day free trial please visit, http://www.ipisoft.com.

All trademarks contained herein are the property of their respective owners.

Web Resources:

Press Release in PDF>>

Click here for more info on iPi Soft:

http://ipisoft.com/

Click here for more info on The Graphic Film Company:

http://thegraphicfilmcompany.com

Click here for the “Night of the Living Dead: Origins 3D” IMDB page:

http://www.imdb.com/title/tt1512222/?ref_=nv_sr_3

Click here to download “Night of the Living Dead: Origins 3D images:

https://scontent-a-sjc.xx.fbcdn.net/hphotos-frc3/t31.0-8/10286985_254975211355896_3158235780357638571_o.jpg

https://scontent-a-sjc.xx.fbcdn.net/hphotos-frc3/t31.0-8/10285720_254975294689221_9065084679154274422_o.jpg

https://scontent-a-sjc.xx.fbcdn.net/hphotos-prn2/t31.0-8/1557277_254975214689229_7132388376066900760_o.jpg

 

Media Contacts:

Vicky Gray-Clark, Ambient PR, vicky@ambientpr.com 408-318-1980

Ray Ecke, Right Word Media, ray@rightwordmedia.com973-726-3797

“Stalingrad” – Russia’s Highest-Grossing Film Of All Time

Posted on: April 22nd, 2014

iPi Motion Capture Plays A Starring Role In “Stalingrad” – Russia’s Highest-Grossing Film Of All Time

iPi Soft Markerless Motion Capture System Aids Moscow-Based Visual Effects House Main Road|Post With Crowd Simulation And Previsualization

__________________

MOSCOW, RUSSIA – The Battle of Stalingrad, among the bloodiest and arguably one of the most strategically decisive battles in all of World War II, is vividly brought to life in “Stalingrad.” The recently released Russian-produced epic film effectively used iPi Soft’s iPi Motion Capture markerless motion capture solution on numerous crowd simulation sequences created by the Moscow-based visual effects studio  Main Road|Post.

Stalingrad-pr-1

Russia’s highest-grossing film ever, “Stalingrad” has brought in nearly $68 million at the box office worldwide (it was released in March in the U.S. exclusively on IMAX screens). An epic look at the battle that turned the tide of World War II, “Stalingrad” tells the story of a band of Russian soldiers determined to hold a strategic building in their devastated city against a ruthless German army, and in the process become deeply connected to a Russian woman who’s been living there.

“iPi Soft is committed to developing the most reliable and powerful markerless motion capture solutions to help filmmakers, animators and video game developers address their production challenges efficiently and affordably,“ Michael Nikonov, iPi Soft Founder and Chief Technology Architect, says. “We’re thrilled our iPi Motion Capture technology is being used by the Main Road|Post creative team here in our “own back yard” to achieve the motion capture challenges and accelerate workflow proficiency on this epic film.”

Stalingrad-pr-2

30 Minutes of VFX:

Bringing the action to visual life fell to Moscow-based visual effects studio Main Road|Post. Visual effects supervisor Arman Yahin and his crew worked closely with director Fedor Bondarchuk on the 230 visual effects shots in “Stalingrad”, many of which were quite lengthy, filling approximately 30 minutes of overall screen time.

Among the many software tools used during the post process, including Maya, Houdini, MARI and Nuke, iPI Motion Capture proved essential for creation of the CG crowd simulation sequences.

“Most of the CG crowd simulation work was done using a combination of motion capture and keyframe animation,” Alexander Lipilin, MainRoad|Post animation supervisor, says, “We used iPi Motion Capture with two Kinect cameras – I put them near my workstation, and played out all the movements I needed and immediately transferred them to the soldiers. The setup was fast and the program simple to use. It helped us to quickly react to changes, as well as create good mocap data on the fly.”

Two Key Scenes:

Lipilin noted that there are two specific crowd sequences – one in the beginning in which an oil tank explodes as Soviet soldiers storm the rugged steep bank of the Volga River. The second, a bombing sequence of the house as it’s assaulted by German troops, near the end of the film.

“In both cases using live action stunts was impossible due to safety risks, so we had to create CG crowds,” Lipilin says. “The crowds themselves weren’t that big — between 40 and 100 people — but the complex lie of the ground and various behavior of the characters required close attention to the quality of animation. We used all our knowledge and technology available to pull this off and iPi Motion Capture helped us to finish the job on time with excellent quality.”

Lipilin adds, “Attempting to capture motion in a more “traditional” mocap session with green screens and sensor suits in many cases would have been too expensive, slow and inefficient. There really is no equivalent to iPi Soft’s technology.”

About iPi Soft:

Launched in 2008, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer. Recent projects that relied on iPi Motion Capture include the hit feature film “Now You See Me” and the upcoming horror classic reboot “Night of the Living Dead: Origins 3D” and the acclaimed videogame “Halo 4.”

Web Resources:

Press release in PDF>>

Click here for more info about iPi Soft:

http://ipisoft.com/

Click here for more info about Main Road|Post:

http://www.mrpost.ru/

Click here to watch Main Road|Post’s “making of” montage:

https://vimeo.com/80796564

Click here for “Stalingrad” on IMDB:

http://www.imdb.com/title/tt1966566/

Click here to visit the official Sony Picture/”Stalingrad” website:

http://www.stalingrad-themovie.com/

 

Media Contacts:

Vicky Gray-Clark, Ambient PR vicky@ambientpr.com 408-318-1980

Ray Ecke, Right Word Media ray@rightwordmedia.com 973-726-3797

iPi Soft Sponsors “Trends in Markerless Motion Capture” at DMA/LA’s March 18th Event

Posted on: February 28th, 2014

MEDIA ALERT

iPi Soft Sponsors “Trends in Markerless Motion Capture” at DMA/LA’s March 18th Event

Leading Animators/Visual Effects Artists Anthony Hoit, David Lewandowski And Don McCoy To Discuss Their Creative Work Using iPi Motion Capture In Panel Moderated By Ko Maruyama

_______________

DMALA-Alert

_______________

MOSCOW, RUSSIA – iPi Soft, developer of the iPi Motion Capture line of markerless motion capture technology, is excited to announce details of the company’s participation at the “Trends in Markerless Motion Capture Workflow: The iPi Soft Solution“ event happening in conjunction with the Digital Media Artists/Los Angeles (DMA/LA), the leading association for professionals creating imagery for video, film and other media using desktop tools, on Tuesday, March 18 at the Barnsdall Art Park in Los Angeles.

Ko Maruyama, the veteran animator, technology writer and video producer, as well as an instructor in the motion design/3D animation department at Art Center College of Design, Pasadena, CA, will moderate the event, which will include a mix of panels, presentations and demos from some of today’s most accomplished creative professionals who have adopted iPi Motion Capture into their production workflow thanks to its ease of use, affordability and seamless integration with other leading 3D animation tools. The event will also include ample time for networking and hands-on experiences.

The evening will begin with a panel discussion that addresses the benefits of the markerless motion capture workflow in production. Participants include Anthony Hoit, Systems Development Lead at the full service LA-based post-production visual effects house Graphic Film Company; LA-based Director/Animation Artist David Lewandowski; and VFX artists Don McCoy of S4 Studio, Los Angeles, whose credits include Showtime’s Homeland, and others.

Maruyama notes that he recently established the first-ever mocap studio featuring iPi Soft technology at Art Center and is eager to introduce the benefits of markerless motion capture to the DMA/LA community.

“iPi Motion Capture implements the use of a Microsoft Kinect or a Sony PSEye setup to capture data; hardware that many of many students and creative professionals already own,” Maruyama says. “iPi Soft is not only much more affordable than other professional systems, but allows artists to easily perform and ingest their performances in a small space that easily compliments animators’ studios. It is hoped that the educational event will give DMA/LA attendees insight that will help them better express their creativity through motion capture.”

In the second half of the evening, two iPi Motion Capture stations will be set-up in the Gallery Theater to help attendees understand the markerless motion capture process. This will permit the motion of each guest to be captured – as time permits. Following the event, the captured library of motions will be uploaded to a public sharing website, offering guests an opportunity to view their motions as a keepsake.

Date:

Tuesday, March 18

Location:

Gallery Theater at Barnsdall Art Park

4800 Hollywood Blvd. Los Angeles, CA 90027

Time:

7:00 p.m. – 10 p.m. – doors open at 6:30 p.m.

Participants:

• Ko Maruyama, Moderator:

Ko Maruyama is veteran animator, technology writer and video producer, and for 10 years has been an instructor at the Art Center College of Design, Pasadena, CA, in the motion design and 3D animation graphics department. He has just set up an iPi Motion Capture studio at the famed art school.

• Anthony Hoit, Panelist:

Anthony Hoit is the Systems Development lead at the Graphic Film Company, an LA-based full service post-production visual effects house and self-producing computer generated film production studio founded in partnership with Simon West Productions (Con Air, Lara Croft: Tomb Raider, The General’s Daughter, When a Stranger Calls). Hoit is responsible for artist supervision at GFC and for the company’s motion and facial capture technology. The studio has been using iPi Motion Capture, for the past three years, most recently on “Night of the Living Dead: 3D Origins” – a 3D animated reboot of the classic horror film scheduled for release in Fall 2014.

• David Lewandowski, Panelist:

David Lewandowski is a veteran animation director and visual effects designer whose credits include the films Tron: Legacy and Oblivion. He recently created the visionary short film, “Late for Meeting” (official selection of the SXSW 2014 Film Festival).  He is currently developing a CINEMA 4D character pipeline featuring low-cost motion capture for television.

• Don L. McCoy, Panelist.

Don McCoy is VFX artist and iPi Motion Capture enthusiast working with leading creative design and full service production studios in television production.

Food & Refreshments:

Food and refreshments – pizza, waters, chips, cookies – will be provided.

Event Sponsor/Door Prize:

iPi Soft is an event sponsor and will be awarding one (1) license of iPi Mocap Studio 2 to one DMA/LA guest in attendance.

Tickets:

Tickets to DMA/LA March 18th event are available online at Event Brite.

Member of the Press:

Members of the press are invited to attend. For additional information or to schedule interviews with any of the event participants, please contact:

Vicky Gray-Clark, Ambient PR vicky@ambientpr.com 408-318-1980 or

Ray Ecke, Right Word Media ray@rightwordmedia.com 973-726-3797.

About iPi Soft:

Launched in 2008 by CEO and Chief Technology Architect Michael Nikonov, iPi Soft, LLC is the Moscow-based developer of iPi Motion Capture™, a markerless motion capture software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s breakthrough technology digitizes the movement of a human skeleton, rendering it in expressive 3D characters for video games or computer generated films. For additional information on iPi Soft product pricing or a 30-day free trial please visit http://www.ipisoft.com.

Media Contacts:

Vicky Gray-Clark, Ambient PR vicky@ambientpr.com 408-318-1980

Ray Ecke, Right Word Media ray@rightwordmedia.com 973-726-3797

The Boy and His Robot

Posted on: February 5th, 2014

iPi Soft Motion Capture Technology Accelerates
Post Production Workflow For “The Boy and His Robot”

First-Ever Asian Mecha Live-Action and Animated Feature Film Series Leverages Markerless iPi Motion Capture Software Using Sony PS Eye Game Webcams

MOSCOW, RUSSIA, February 05, 2014 – iPi Soft, LLC, announced that the company’s line of markerless iPi Motion Capture technology will be used to capture all the motion in the ground-breaking live-action mecha feature film, “The Boy and His Robot (TBAHR)”. Directed by Rich Ho, founder of the award-winning Singapore-based production company Richmanclub Studios, the film marks the first time iPi Motion Capture’s six Sony PS Eye gaming webcams set up was used for main actors and robot action, proprietary crowd simulation and more.

Read full press-release>>

TBAHRPoster-A