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Archive for the ‘Press’ Category

iPi Softs’s CEO Chat with Renderosity Magazine

Posted on: February 6th, 2017

Renderosity Magazine spoke with Michael Nikonov, iPi Soft’s founder and chief technology architect, to get his take on the evolution of our company and the markerless motion capture industry overall.

http://renderositymagazine.com/future-of-markerless-motion-capture-a-chat-with-ipi-soft-founder-michael-nikonov-cms-1008

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Post Magazine Outlook 2017: iPi Soft’s CEO Interview

Posted on: January 12th, 2017

Post Magazine Outlook 2017: iPi Soft’s CEO Interview

Michael Nikonov, iPi Soft’s Founder and Chief Technology Architect, talks about the challenges mocap technology developers face in terms of accuracy and realtime performance and about company plans for 2017.

http://www.postmagazine.com/Publications/Post-Magazine/2016/December-1-2016/Outlook-2017-iPi-Soft-The-challenges-facing-mark.aspx

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Post Perspective’s Behind the Title: Iloura lead animator Dean Elliott

Posted on: November 10th, 2016

Post Perspective’s Behind the Title: Iloura lead animator Dean Elliott

In the latest Post Perspective “Behind the Title” feature, Dean Elliott, lead animator at Iloura, talks about the role of iPi Mocap in the studio’s production pipeline on projects like “Game of Thrones”. The software is also being used on the upcoming feature film “Underworld: Blood Wars,” scheduled for release in early January.

http://postperspective.com/behind-title-iloura-lead-animator-dean-elliott/

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Inverview to Broadcast Bridge about iPi Automation Add-on

Posted on: September 16th, 2016

Inverview to Broadcast Bridge about iPi Automation Add-on

Jay Ankeney writing for Broadcast Bridge recently spoke with Pavel Sorokin at iPi Soft about the company’s new Automation Add-On feature.

“Modern animation production has very complex pipelines,” Sorokin said, “and our iPi Automation Add-On allows them to create scripts that can alleviate repetitive motion tracking tasks. They use our software to create command sequences, and then apply those motions to automate various different characters.”

Learn more from the full inverview:
https://www.thebroadcastbridge.com/content/entry/6492/ipi-soft-automation-add-on

AWE Company Podcast at PixelHub and and DigitalProductionBuzz on Fort York VR Project

Posted on: January 22nd, 2016

AWE Company Podcast at PixelHub and DigitalProductionBuzz on Fort York VR Project

Srinivas Krishna of AWE Company has created exceptional virtual reality content to recreate the historic Fort York site in Toronto. Using iPi Mocap and other off the shelf tools, visitors can experience history using Google Cardboard in a new, immersive way.

Listen to the Pixel Hub podcast to learn more.
https://pixelhub.simplecast.fm/episodes/24118-episode-43-using-virtual-reality-to-recreate-historic-experiences

And watch the interview to DigitalProductionBuzz:

Oliver Hollis-Leick on Motion Capture Demands & its Future

Posted on: August 14th, 2015

Oliver Hollis-Leick on Motion Capture Demands & its Future

Oliver Hollis-Leick, the Founder of The Mocap Vaults, is a 13-year mocap acting veteran who has worked on over 80 video game and movie titles, with roles in such films as “Iron Man 2,” “Stardust,” “Total Recall,” “Harry Potter and the Order of the Phoenix,” “Godzilla,” “Hercules,” “Fred Clause,” among many others. Hollis-Leick shares his thoughts about the specific creative skills motion capture demands and how software tools like iPi Motion Capture is helping change how motion capture content is created.

His interview is published on ProductionHUB and Immersed in Movies Blog.

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Engadget: How I Turned my Kinect into a Wondrous Mocap Device

Posted on: March 12th, 2015

Engadget website has just published  a round up story on using Kinect devices to create motion capture content.

What they think of iPi Motion Capture:

Another mocap dev that exploits the Kinect 2 is Ipi Soft, which supports multiple sensors. The app, plus a Kinect 2, will never beat a full-blown studio, of course. But if you stay within its limitations and keep square to the depth sensor, you can capture full body performances for games or animated shows. After a bit of cleanup, the results were very usable.

Read the full article>>

 

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RenderDigiMania Lists Affordable Mocap Solutions

Posted on: February 12th, 2015

iPi Motion Capture listed as the most affordable among professional-level motion capture solutions by RenderDigiMania. The closest competitor is over 5 times more expensive! Actually our solution is even more affordable, as they referred to the most expensive Pro edition.

Read the full publication:
http://renderdigimania.com/blog/affordable-mocap-for-animators

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PostPerspective Chats with Ghost Town Media’s Brandon Parvini

Posted on: December 26th, 2014

Randi Altman’s PostPerspective published a chat with Ghost Town Media’s creative director/lead designer Brandon Parvini.

We are proud to have Ghost Town Media among iPi Soft customers.

Read the article>>

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Max Adventure Edutainment Series in Production

Posted on: September 30th, 2014

iPi Motion Capture technology is being used in a cool new animated “edutainment” series called Max Adventure. Sci-Fi Bloggers gives an overview of the series now in production http://www.scifibloggers.com/max-adventure-looks-to-educate-and-entertain/#.VCl7uSldUaJ

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