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Motion Capture for the Masses

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Archive for the ‘Press’ Category

Oliver Hollis-Leick on Motion Capture Demands & its Future

Posted on: August 14th, 2015

Oliver Hollis-Leick on Motion Capture Demands & its Future

Oliver Hollis-Leick, the Founder of The Mocap Vaults, is a 13-year mocap acting veteran who has worked on over 80 video game and movie titles, with roles in such films as “Iron Man 2,” “Stardust,” “Total Recall,” “Harry Potter and the Order of the Phoenix,” “Godzilla,” “Hercules,” “Fred Clause,” among many others. Hollis-Leick shares his thoughts about the specific creative skills motion capture demands and how software tools like iPi Motion Capture is helping change how motion capture content is created.

His interview is published on ProductionHUB and Immersed in Movies Blog.


Engadget: How I Turned my Kinect into a Wondrous Mocap Device

Posted on: March 12th, 2015

Engadget website has just published  a round up story on using Kinect devices to create motion capture content.

What they think of iPi Motion Capture:

Another mocap dev that exploits the Kinect 2 is Ipi Soft, which supports multiple sensors. The app, plus a Kinect 2, will never beat a full-blown studio, of course. But if you stay within its limitations and keep square to the depth sensor, you can capture full body performances for games or animated shows. After a bit of cleanup, the results were very usable.

Read the full article>>



RenderDigiMania Lists Affordable Mocap Solutions

Posted on: February 12th, 2015

iPi Motion Capture listed as the most affordable among professional-level motion capture solutions by RenderDigiMania. The closest competitor is over 5 times more expensive! Actually our solution is even more affordable, as they referred to the most expensive Pro edition.

Read the full publication:


PostPerspective Chats with Ghost Town Media’s Brandon Parvini

Posted on: December 26th, 2014

Randi Altman’s PostPerspective published a chat with Ghost Town Media’s creative director/lead designer Brandon Parvini.

We are proud to have Ghost Town Media among iPi Soft customers.

Read the article>>


Max Adventure Edutainment Series in Production

Posted on: September 30th, 2014

iPi Motion Capture technology is being used in a cool new animated “edutainment” series called Max Adventure. Sci-Fi Bloggers gives an overview of the series now in production http://www.scifibloggers.com/max-adventure-looks-to-educate-and-entertain/#.VCl7uSldUaJ

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Visual Imaging News: The GFC sinks its teeth into iPi Mocap Tech

Posted on: July 9th, 2014

The Graphic Film Company sinks its teeth into iPi Soft Motion Capture Technology for Night of the Living Dead: Origins 3D screened at Cannes Film Festival.

3D animated horror classic reboot benefits from markerless mocap workflow with unprecedented flexibility and productivity.

Read the full article>> (see page 18)


Visual Imaging News: iPi Mocap Plays a Starring Role in “STALINGRAD”

Posted on: May 31st, 2014

iPi Motion Capture plays a starring role in “Stalingrad” – Russia’s highest grossing film of all time

iPi Soft markerless motion capture system aids Moscow-based visual effects house Main Road|Post with crowd simulation and previsualization.

Read the full article>> (see page 24)


Indiewire Mentions NOLD in Daily Tech Stories

Posted on: May 16th, 2014

Using iPi Motion Capture for “Night of the Living Dead: Origins 3D” is highlighted by www.indiewire.com - news, information, and networking site for independent-minded filmmakers, the industry and moviegoers alike.

“Night of the Living Dead: Origins 3D:” Motion capture software doesn’t seem easy, but IPI Soft has a program that helps you “create realistic animations in a matter of minutes.” It was used in production of “Night of the Living Dead: Origins 3D,” which premieres at 2014′s Cannes Film Festival.

Author: Taylor Lindsay



Stalingrad in Digital Media World

Posted on: May 1st, 2014

Great coverage of the use of iPi Motion Capture on the Russian blockbuster “Stalingrad” in Digital Media World –



Trends in Markerless Motion Capture DMA/LA Event

Posted on: April 12th, 2014

iPi Soft The Focus Of “Trends in Markerless Motion Capture” Event at DMA/LA’s March Event

By Ko Maruyama

LOS ANGELES, CA April 4, 2014 – In late March, Digital Media Artists of Los Angeles (DMALA) hosted their monthly user group meeting, which focused solely on the iPi Soft and its markerless motion capture software solution iPi Motion Capture and its use in film, television and personal projects. Moderated by myself, the panel featured professional animators David (D-Lew) Lewandowski, Don L. McCoy, Anthony Hoit, and LA Siggraph’s Mike Amron.  Each spoke to the audience about how the adoption of iPi Motion Capture has changed the way they approached animation and production.

If there was one overarching theme to event it was how the landscape of motion graphics and motion design has changed quickly in the past few years thanks to a combination of accessible software and hardware that has allowed digital media artists to create new and innovative animations.

That combination includes the availability of affordable markerless motion capture that has changed the way smaller studios, individuals and students consider their approach to character animation. Specifically, iPi Soft software — in concert with over-the-counter video cameras — is letting digital artists from many disciplines incorporate motion capture into their creative pipeline.

Hoit, Lewandowski and McCoy each noted that they were encouraged by the ease and ready supply of support hardware. Motion capture requires cameras, and although iPi Motion Capture can work with several types of cameras, the panel found success using a simple Microsoft Kinect camera setup.

Case in point was Hoit’s work on the new Night of the Living Dead: 3D Origins – a completely 3D animated reboot of the horror classic set for release later this year — that used iPi Motion Capture with just 1 Kinect camera (it supports up to 3) on all of the film’s middle and background action. Hoit also offered attendees a preview of some select scenes in the film.

Following the Q&A, attendees were able to sample iPi Motion Capture’s ease of use first-hand thanks to three separate demo mocap workstations. The casual setting with professional users was the perfect way for attendees to see how easy it was to setup and capture data. The user group setting was a perfect place to showcase the ease of use and the calculation workflow.

For Ron Magrid, noted technology writer who attended the event, said that the event was different than he expected, which was more of a manufacturer driven show and tell.

Instead, it was an insightful presentation from people who worked with motion capture for a living and used it to create some impressive effects, Magrid said. I loved the stories and the know-how they offered, and how freely they shared it. My guest and I, up and coming filmmaker Richard Gale, were stunned at how relatively easy to use and inexpensive iPi Motion Capture is.

Given the interest in markerless motion capture I’ve seen among creative professionals and students in my classroom at Art Center College of Design, Pasadena, CA, coupled with the advancements iPi Soft has made to iPi Motion Capture, it’s clear that markerless motion capture will grow as a creative force to be reckoned with among filmmakers, videogame developers and animators for years to come.

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